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ATAL
2008
Springer
13 years 11 months ago
Using multi-agent potential fields in real-time strategy games
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
Johan Hagelbäck, Stefan J. Johansson
ATAL
2008
Springer
13 years 11 months ago
An interactive platform for auction-based allocation of loads in transportation logistics
This paper describes an agent-based platform for the allocation of loads in distributed transportation logistics, developed as a collaboration between CWI, Dutch National Center f...
Valentin Robu, Han Noot, Han La Poutré, Wil...
DICS
2006
13 years 11 months ago
Dependable Software
Achieving software reliability takes many complementary techniques, directed at the process or at the products. This survey summarizes some of the most fruitful ideas. 1 OVERVIEW ...
Bertrand Meyer
CLEF
2008
Springer
13 years 11 months ago
Cheshire at GeoCLEF 2008: Text and Fusion Approaches for GIR
In this paper we will briefly describe the approaches taken by Berkeley for the main GeoCLEF 2008 tasks (Mono and Bilingual retrieval). The approach this year used probabilistic t...
Ray R. Larson
CSEE
2008
Springer
13 years 11 months ago
An Evaluation of a Mobile Game Concept for Lectures
This paper describes an evaluation of a new game concept, Lecture Quiz, which can be used in lectures in higher education to promote strong student participation and variation in ...
Alf Inge Wang, Terje Øfsdahl, Ole Kristian ...
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