In this report, we present and evaluate a method of reconstructing three-dimensional (3D) periodic human motion from two-dimensional (2D) motion sequences. Based on a Fourier deco...
— The problem of representing environments of a mobile robot has been studied intensively in the past. The predominant approaches for geometric representations are gridbased or l...
Conventional methods for rotation angle estimation are not very robust to variations in object shape or intensity. However in real object recognition scenarios like in underwater ...
Naveen Kumar, Adam C. Lammert, Brendan Englot, Fra...
We present a method for video classification based on information in the soundtrack. Unlike previous approaches which describe the audio via statistics of mel-frequency cepstral ...
Courtenay V. Cotton, Daniel P. W. Ellis, Alexander...
We address the problem of automatically designing maps for first-person shooter (FPS) games. An efficient solution to this procedural content generation (PCG) problem could allow ...
Luigi Cardamone, Georgios N. Yannakakis, Julian To...