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CEC
2010
IEEE
13 years 10 months ago
Learning to overtake in TORCS using simple reinforcement learning
In modern racing games programming non-player characters with believable and sophisticated behaviors is getting increasingly challenging. Recently, several works in the literature ...
Daniele Loiacono, Alessandro Prete, Pier Luca Lanz...
EOR
2007
78views more  EOR 2007»
13 years 9 months ago
A heuristic for the three-dimensional strip packing problem
The contribution presents a heuristic for the three-dimensional strip packing problem (3D-SPP) with rectangular pieces (boxes). The considered 3D-SPP can be formulated as follows:...
Andreas Bortfeldt, Daniel Mack
IVC
2007
102views more  IVC 2007»
13 years 9 months ago
Analysis of the rubberband algorithm
We consider simple cube-curves in the orthogonal 3D grid of cells. The union of all cells contained in such a curve (also called the tube of this curve) is a polyhedrally bounded s...
Fajie Li, Reinhard Klette
AAMAS
1999
Springer
13 years 9 months ago
Verifying Compliance with Commitment Protocols
Interaction protocols are specific, often standard, constraints on the behaviors of autonomous agents in a multiagent system. Protocols are essential to the functioning of open sys...
Mahadevan Venkatraman, Munindar P. Singh
GROUP
2010
ACM
13 years 7 months ago
Why it works (when it works): success factors in online creative collaboration
Online creative collaboration (peer production) has enabled the creation of Wikipedia and open source software (OSS), and is rapidly expanding to encompass new domains, such as vi...
Kurt Luther, Kelly E. Caine, Kevin Ziegler, Amy Br...