Despite steady research advances in many aspects of virtual reality, building and testing virtual worlds remains to be a very difficult process. Most virtual environments are stil...
Intense research on virtual machines has highlighted the need for flexible software architectures that allow quick evaluation of new design and implementation techniques. The inte...
This paper describes the client-server design, implementation and experimental results for a system that supports real-time visual interaction between a large number of users in a...
This paper shows how to quickly move the state of a running computer across a network, including the state in its disks, memory, CPU registers, and I/O devices. We call this state...
Constantine P. Sapuntzakis, Ramesh Chandra, Ben Pf...
The design, implementation, and testing of virtual environments is complicated by the concurrency and realtime features of these systems. Therefore, the development of formal meth...
Rajesh Mascarenhas, Dinkar Karumuri, Ugo A. Buy, R...