Designers of children's technology are often more interested in user motivation than those who design systems for adults. Since children's technology often has aims such...
In large screen projection environments, inexpensive wireless input devices can not match the performance of standard desktop interactive devices. We added buttons and a radio tra...
Duncan Cavens, Florian Vogt, Sidney Fels, Michael ...
The Carnegie Mellon University Informedia group has enjoyed consistent success with TRECVID interactive search using traditional storyboard interfaces for shot-based retrieval. Fo...
Satisfying the basic requirements of accuracy and understandability of a classifier, decision tree classifiers have become very popular. Instead of constructing the decision tree ...
Mihael Ankerst, Christian Elsen, Martin Ester, Han...
This paper presents the Architecture Tradeoff Analysis Method (ATAM), a structured technique for understanding the tradeoffs inherent in design. This method was developed to provi...
Rick Kazman, Mark H. Klein, Mario Barbacci, Thomas...