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ICHIM
2001
113views more  ICHIM 2001»
13 years 10 months ago
A Content-Centered Methodology for Authoring 3D Interactive Worlds for Cultural Heritage
The application of 3D visualization technologies to cultural heritage has deeply evolved along years, shifting from the role of an ancillary technical solution to the dignity of a...
Augusto Celentano, Fabio Pittarello
CORR
2008
Springer
179views Education» more  CORR 2008»
13 years 8 months ago
Realistic Haptic Rendering of Interacting Deformable Objects in Virtual Environments
A new computer haptics algorithm to be used in general interactive manipulations of deformable virtual objects is presented. In multimodal interactive simulations, haptic feedback ...
Christian Duriez, Frédéric Dubois, A...
ECAI
2008
Springer
13 years 10 months ago
Salience-driven Contextual Priming of Speech Recognition for Human-Robot Interaction
Abstract. The paper presents an implemented model for priming speech recognition, using contextual information about salient entities. The underlying hypothesis is that, in human-r...
Pierre Lison, Geert-Jan M. Kruijff
ETRA
2008
ACM
254views Biometrics» more  ETRA 2008»
13 years 10 months ago
Voluntary pupil size change as control in eyes only interaction
We investigate consciously controlled pupil size as an input modality. Pupil size is affected by various processes, e.g., physical activation, strong emotional experiences and cog...
Inger Ekman, Antti Poikola, Meeri Mäkär&...
ESSLLI
2009
Springer
13 years 6 months ago
A Salience-Driven Approach to Speech Recognition for Human-Robot Interaction
We present an implemented model for speech recognition in natural environments which relies on contextual information about salient entities to prime utterance recognition. The hyp...
Pierre Lison