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ICAT
2007
IEEE
14 years 1 months ago
Photorealistic VR Games?
Virtual reality technologies dramatically change the game experience when compared to most popular console games. VR systems may provide a higher user involvement due to the possi...
Salvatore Livatino
CEC
2011
IEEE
12 years 7 months ago
Ms Pac-Man versus Ghost Team CEC 2011 competition
—Games provide an ideal test bed for computational intelligence and significant progress has been made in recent years, most notably in games such as GO, where the level of play...
Philipp Rohlfshagen, Simon M. Lucas
ICMCS
2009
IEEE
153views Multimedia» more  ICMCS 2009»
13 years 5 months ago
Audio-visual privacy protection for video conference
Group video-conferencing systems are routinely used in major corporations, hospitals and universities for meetings, tele-medicine and distance learning among participants from very...
M. Vijay Venkatesh, Jian Zhao, L. Profitt, Sen-Chi...
HVEI
2009
13 years 5 months ago
Motion-based perceptual quality assessment of video
There is a great deal of interest in methods to assess the perceptual quality of a video sequence in a full reference framework. Motion plays an important role in human perception...
Kalpana Seshadrinathan, Alan C. Bovik
CHI
2011
ACM
12 years 11 months ago
Evaluating the benefits of 3d stereo in modern video games
We present a study that investigates user performance benefits of 3D stereo in modern video games. Based on an analysis of several video games that are best suited for use with co...
Joseph J. LaViola Jr., Tad Litwiller