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» Testing with Respect to Concerns
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TVCG
2008
106views more  TVCG 2008»
13 years 8 months ago
Scientific Sketching for Collaborative VR Visualization Design
We present four studies investigating tools and methodologies for artist-scientist-technologist collaboration in designing multivariate virtual reality (VR) visualizations. Design ...
Daniel F. Keefe, Daniel Acevedo Feliz, Jadrian Mil...
VLSISP
2008
203views more  VLSISP 2008»
13 years 8 months ago
FPGA-based System for Real-Time Video Texture Analysis
This paper describes a novel system for real-time video texture analysis. The system utilizes hardware to extract 2nd -order statistical features from video frames. These features ...
Dimitrios E. Maroulis, Dimitrios K. Iakovidis, Dim...
TOG
1998
98views more  TOG 1998»
13 years 8 months ago
V-Clip: Fast and Robust Polyhedral Collision Detection
This paper presents the Voronoi-clip, or V-clip, collision detection algorithm for polyhedral objects specified by a boundary representation. V-clip tracks the closest pair of fe...
Brian Mirtich
TEC
2002
161views more  TEC 2002»
13 years 8 months ago
A fast and elitist multiobjective genetic algorithm: NSGA-II
Multiobjective evolutionary algorithms (EAs) that use nondominated sorting and sharing have been criticized mainly for their: 1) ( 3) computational complexity (where is the number ...
Kalyanmoy Deb, Samir Agrawal, Amrit Pratap, T. Mey...
TMM
2002
130views more  TMM 2002»
13 years 8 months ago
Computable scenes and structures in films
In this paper, we present a computational scene model and also derive novel algorithms for computing audio and visual scenes and within-scene structures in films. We use constraint...
Hari Sundaram, Shih-Fu Chang