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» Texture Based Description of Movements for Activity Analysis
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CA
1999
IEEE
13 years 11 months ago
Virtual People: Capturing Human Models to Populate Virtual Worlds
In this paper a new technique is introduced for automatically building recognisable moving 3D models of individual people. Realistic modelling of people is essential for advanced ...
Adrian Hilton, Daniel Beresford, Thomas Gentils, R...
INFOCOM
2009
IEEE
14 years 2 months ago
VISA: Virtual Scanning Algorithm for Dynamic Protection of Road Networks
—This paper proposes a VIrtual Scanning Algorithm (VISA), tailored and optimized for road network surveillance. Our design uniquely leverages upon the facts that (i) the movement...
Jaehoon Jeong, Yu Gu, Tian He, David Du
WSC
1997
13 years 8 months ago
Petri Net Based Simulation of Construction Schedules
Scheduling of a construction project requires: a) hierarchical decomposition of the project; b) incorporation of risk and uncertainty in the activity time and cost estimates; and ...
Anil Sawhney
ECCV
2004
Springer
14 years 9 months ago
A Linguistic Feature Vector for the Visual Interpretation of Sign Language
Abstract. This paper presents a novel approach to sign language recognition that provides extremely high classification rates on minimal training data. Key to this approach is a 2 ...
Richard Bowden, David Windridge, Timor Kadir, Andr...
GI
2005
Springer
14 years 1 months ago
Programming in the Large based on the Business Process Modelling Notation
: A software application is related to the processes it supports. Today, UML diagrams esp. use case diagrams and activity diagrams are often used to model the relevant aspects of t...
Christian Emig, Christof Momm, Jochen Weisser, Seb...