In this paper, we present a novel approach to classify texture collections. This approach does not require experts to provide annotated training set. Given the image collection, w...
Lei Qin, Qingfang Zheng, Shuqiang Jiang, Qingming ...
Large terrain databases require a great number of polygons and textures. In consequence, transmission of terrain data over slow networks is still worrying. Multiresolution models ...
This paper focuses on the application of a new ACO-based automatic programming algorithm to the classification task of data mining. This new model, called GBAP algorithm, is based ...
Experimental results of texture features derived from Gabor and other four wavelet transforms classified and clustered based on Support Vector Machine (SVMs) and Self-Organizing M...