Sciweavers

215 search results - page 33 / 43
» Texture Generation and Mapping Using Video Sequences for 3D ...
Sort
View
IVC
2007
124views more  IVC 2007»
13 years 7 months ago
Outlier rejection in high-dimensional deformable models
Deformable model tracking is a powerful methodology that allows us to track the evolution of high-dimensional parameter vectors from uncalibrated monocular video sequences. The co...
Christian Vogler, Siome Goldenstein, Jorge Stolfi,...
SIGGRAPH
2010
ACM
13 years 12 months ago
High resolution passive facial performance capture
We introduce a purely passive facial capture approach that uses only an array of video cameras, but requires no template facial geometry, no special makeup or markers, and no acti...
Derek Bradley, Wolfgang Heidrich, Tiberiu Popa, Al...
ECCV
2002
Springer
14 years 9 months ago
Tracking and Rendering Using Dynamic Textures on Geometric Structure from Motion
Estimating geometric structure from uncalibrated images accurately enough for high quality rendering is difficult. We present a method where only coarse geometric structure is trac...
Dana Cobzas, Martin Jägersand
IJVR
2007
202views more  IJVR 2007»
13 years 7 months ago
Full Solid Angle Panoramic Viewing by Depth Image Warping on Field Programmable Gate Array
—To construct 3D virtual scenes from two-dimensional images with depth information, image warping techniques could be used. In this paper, a novel approach of cylindrical depth i...
Xiaoying Li, Baoquan Liu, Enhua Wu
CG
2010
Springer
13 years 7 months ago
Realistic cloth augmentation in single view video under occlusions
Augmenting cloth in real video is a challenging task because cloth performs complex motions and deformations and produces complex shading on the surface. Therefore, for a realisti...
Anna Hilsmann, David C. Schneider, Peter Eisert