Sciweavers

215 search results - page 41 / 43
» Texture Generation and Mapping Using Video Sequences for 3D ...
Sort
View
ICPR
2006
IEEE
14 years 8 months ago
Robust Recursive Learning for Foreground Region Detection in Videos with Quasi-Stationary Backgrounds
Detecting regions of interest in video sequences is the most important task in many high level video processing applications. In this paper a robust technique based on recursive l...
Alireza Tavakkoli, George Bebis, Mircea Nicolescu
CVPR
2007
IEEE
14 years 9 months ago
Capturing long-range correlations with patch models
The use of image patches to capture local correlations between pixels has been growing in popularity for use in various low-level vision tasks. There is a trade-off between using ...
Vincent Cheung, Nebojsa Jojic, Dimitris Samaras
ECCV
2002
Springer
14 years 9 months ago
New Techniques for Automated Architectural Reconstruction from Photographs
Abstract. We investigate a strategy for reconstructing of buildings from multiple (uncalibrated) images. In a similar manner to the Facade approach we first generate a coarse piece...
Tomás Werner, Andrew Zisserman
SIGGRAPH
1999
ACM
13 years 11 months ago
Environment Matting and Compositing
This paper introduces a new process, environment matting, which captures not just a foreground object and its traditional opacity matte from a real-world scene, but also a descrip...
Douglas E. Zongker, Dawn M. Werner, Brian Curless,...
ACCV
2010
Springer
13 years 2 months ago
Social Interactive Human Video Synthesis
In this paper, we propose a computational model for social interaction between three people in a conversation, and demonstrate results using human video motion synthesis. We utilis...
Dumebi Okwechime, Eng-Jon Ong, Andrew Gilbert, Ric...