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» Texture Replacement in Real Images
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179
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CVPR
2011
IEEE
15 years 14 days ago
Camera Calibration with Lens Distortion from Low-rank Textures
We present a simple, accurate, and flexible method to calibrate intrinsic parameters of a camera together with (possibly significant) lens distortion. This new method can work u...
Zhengdong Zhang, Yasuyuki Matsushita, Yi Ma
128
Voted
ICCV
1999
IEEE
16 years 5 months ago
Appearance Compression and Synthesis based on 3D Model for Mixed Reality
Rendering photorealistic virtual objects from their real images is one of the main research issues in mixed reality systems. We previously proposed the Eigen-Texture method, a new...
Ko Nishino, Yoichi Sato, Katsushi Ikeuchi
141
Voted
CGI
2006
IEEE
15 years 9 months ago
An Approximate Image-Space Approach for Real-Time Rendering of Deformable Translucent Objects
Although lots of works have been engaged in interactive and realistic rendering of translucent materials, efficient processing for deformable models remains a challenging problem...
Yi Gong, Wei Chen, Long Zhang, Yun Zeng, Qunsheng ...
110
Voted
TVCG
2008
131views more  TVCG 2008»
15 years 3 months ago
Real-Time Adaptive Radiometric Compensation
Recent radiometric compensation techniques make it possible to project images onto colored and textured surfaces. This is realized with projector-camera systems by scanning the pro...
Anselm Grundhöfer, Oliver Bimber
136
Voted
ICIP
2006
IEEE
16 years 5 months ago
Multi-View Image Registration for Wide-Baseline Visual Sensor Networks
We present a new dense multi-view registration technique for wide-baseline video/images that integrates a parametric optical flowbased approach with a sparse set of feature corres...
Gulcin Caner, A. Murat Tekalp, Gaurav Sharma, Wend...