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» Texture Replacement in Real Images
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ICIP
2008
IEEE
14 years 3 months ago
Palmprint image synthesis: A preliminary study
In this paper we present a preliminary study of palmprint image synthesis and propose a framework for synthesizing palmprint texture. We first extract principal lines of real pal...
Zhuoshi Wei, Yufei Han, Zhenan Sun, Tieniu Tan
ICPR
2006
IEEE
14 years 9 months ago
Fast Synthesis of Dynamic Colour Textures
Textural appearance of many real word materials is not static but shows progress in time. If such a progress is spatially and temporally homogeneous these materials can be represe...
Jirí Filip, Michal Haindl, Dmitry Chetverik...
CVPR
2006
IEEE
14 years 11 days ago
Separation of Highlight Reflections on Textured Surfaces
We present a method for separating highlight reflections on textured surfaces. In contrast to previous techniques that use diffuse color information from outside the highlight are...
Ping Tan, Long Quan, Stephen Lin
SASP
2008
IEEE
153views Hardware» more  SASP 2008»
14 years 3 months ago
TRaX: A Multi-Threaded Architecture for Real-Time Ray Tracing
Ray tracing is a technique used for generating highly realistic computer graphics images. In this paper, we explore the design of a simple but extremely parallel, multi-threaded, ...
Josef B. Spjut, Solomon Boulos, Daniel Kopta, Erik...
WSCG
2003
179views more  WSCG 2003»
13 years 10 months ago
Antipole Clustering for Fast Texture Synthesis
This paper describes a new method for analysis/synthesis of textures using a non-parametric multi-resolution approach able to reproduce efficiently the generative stochastic proce...
Sebastiano Battiato, Alfredo Pulvirenti, Diego Ref...