In this paper we present a preliminary study of palmprint image synthesis and propose a framework for synthesizing palmprint texture. We first extract principal lines of real pal...
Textural appearance of many real word materials is not static but shows progress in time. If such a progress is spatially and temporally homogeneous these materials can be represe...
We present a method for separating highlight reflections on textured surfaces. In contrast to previous techniques that use diffuse color information from outside the highlight are...
Ray tracing is a technique used for generating highly realistic computer graphics images. In this paper, we explore the design of a simple but extremely parallel, multi-threaded, ...
Josef B. Spjut, Solomon Boulos, Daniel Kopta, Erik...
This paper describes a new method for analysis/synthesis of textures using a non-parametric multi-resolution approach able to reproduce efficiently the generative stochastic proce...
Sebastiano Battiato, Alfredo Pulvirenti, Diego Ref...