Computer-Aided Geometric Design modelers are now based on powerful mathematical curve and surface models, but there is still a considerable need for efficient tools to handle, ana...
Vincent Cheutet, Marc Daniel, Stefanie Hahmann, Ra...
Pose space deformation generalizes and improves upon both shape interpolation and common skeleton-driven deformation techniques. This deformation approach proceeds from the observ...
Understanding and modifying the effects of arbitrary illumination on human faces in a realistic manner is a challenging problem both for face synthesis and recognition. Recent res...
In this paper we combine methods from the field of computer vision with surface editing techniques to generate animated faces, which are all in full correspondence to each other....
An object model for computer graphics applications should contain two aspects of information: shape and reflectance properties of the object. A number of techniques have been deve...