Sciweavers

56 search results - page 11 / 12
» Texture feature representation in dynamic environments
Sort
View
ICCV
2007
IEEE
14 years 9 months ago
Event Detection in Crowded Videos
Real-world actions occur often in crowded, dynamic environments. This poses a difficult challenge for current approaches to video event detection because it is difficult to segmen...
Yan Ke, Rahul Sukthankar, Martial Hebert
CORR
2010
Springer
188views Education» more  CORR 2010»
13 years 7 months ago
A physically-based particle model of emergent crowd behaviors
This paper presents a modeling process in order to produce a realistic simulation of crowds in the ancient Greek agora of Argos. This place was a social theater in which two kinds...
Laure Heïgéas, Annie Luciani, Joë...
MLMTA
2003
13 years 9 months ago
Using a Two-Layered Case-Based Reasoning for Prediction in Soccer Coach
Abstract— The prediction of the future states in MultiAgent Systems has been a challenging problem since the begining of MAS. Robotic soccer is a MAS environment in which the pre...
Mazda Ahmadi, Abolfazl Keighobadi Lamjiri, Mayssam...
VEE
2010
ACM
218views Virtualization» more  VEE 2010»
14 years 2 months ago
Improving compiler-runtime separation with XIR
Intense research on virtual machines has highlighted the need for flexible software architectures that allow quick evaluation of new design and implementation techniques. The inte...
Ben Titzer, Thomas Würthinger, Doug Simon, Ma...
SAC
2000
ACM
14 years 2 days ago
The Mobile Agent Technology to Support and to Access Museum Information
The global scenario put together by communication networks determines new opportunities towards the realization of Internetbased distributed services in many complex and composite...
Paolo Bellavista, Antonio Corradi, Andrea Tomasi