Sciweavers

56 search results - page 7 / 12
» Texture feature representation in dynamic environments
Sort
View
ICPR
2010
IEEE
13 years 5 months ago
Robust Foreground Object Segmentation via Adaptive Region-Based Background Modelling
We propose a region-based foreground object segmentation method capable of dealing with image sequences containing noise, illumination variations and dynamic backgrounds (as often...
Vikas Reddy, Conrad Sanderson, Brian C. Lovell
ECAI
2006
Springer
13 years 11 months ago
Agents with Anticipatory Behaviors: To Be Cautious in a Risky Environment
This work presents some anticipatory mechanisms in an agent architecture, modeling affective behaviours as effects of surprise. Through experiment discussion, the advantages of bec...
Cristiano Castelfranchi, Rino Falcone, Michele Piu...
ECLIPSE
2006
ACM
14 years 1 months ago
A focused learning environment for Eclipse
The support available in Eclipse to help software developers learn complex APIs and development tools is inadequate; the support is largely passive and the support typically opera...
Izzet Safer, Gail C. Murphy, Julie Waterhouse, Jin...
KDD
2000
ACM
222views Data Mining» more  KDD 2000»
13 years 11 months ago
Interactive exploration of very large relational datasets through 3D dynamic projections
The grand tour, one of the most popular methods for multidimensional data exploration, is based on orthogonally projecting multidimensional data to a sequence of lower dimensional...
Li Yang
DIGRA
2003
Springer
14 years 29 days ago
The Diverse Worlds of Computer Games: A Content Analysis of Spaces, Populations, Styles and Narratives
The Diverse Worlds Project analysed 130 computer and video games (CVGs) to understand their textual landscape. Titles were sampled from the five gaming platforms dominant in 2002....
Jeffrey E. Brand, Scott Knight, Jakub Majewski