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TOG
2002
130views more  TOG 2002»
13 years 6 months ago
DyRT: dynamic response textures for real time deformation simulation with graphics hardware
In this paper we describe how to simulate geometrically complex, interactive, physically-based, volumetric, dynamic deformation models with negligible main CPU costs. This is achi...
Doug L. James, Dinesh K. Pai
ICCS
2005
Springer
14 years 10 days ago
Modelling and Animating Hand Wrinkles
Abstract. Wrinkles are important visual features on the skin of an animated character. However, realistic animation of wrinkles is not easy, especially for the hand, as it gathers ...
X. S. Yang, Jian J. Zhang
AFRIGRAPH
2001
ACM
13 years 10 months ago
Expressive textures
If a moving image is more expressive than words or than a still image, then an animated facial expression can explain more in depth the feelings of a virtual character. Facial ani...
K. Fei

Source Code
2556views
15 years 4 months ago
Blender: Open Source 3D Computer Animation Suite
"Blender is a free 3D graphics application. It can be used for modeling, UV unwrapping, texturing, rigging, water simulations, skinning, animating, rendering, particle and oth...
IUI
2009
ACM
13 years 11 months ago
Automatic design of a control interface for a synthetic face
Getting synthetic faces to display natural facial expressions is essential to enhance the interaction between human users and virtual characters. Yet traditional facial control te...
Nicolas Stoiber, Renaud Séguier, Gaspard Br...