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CGF
2008
120views more  CGF 2008»
13 years 7 months ago
Online Personalised Non-photorealistic Rendering Technique for 3D Geometry from Incremental Sketching
This paper presents an online personalised non-photorealistic rendering (NPR) technique for 3D models generated from interactively sketched input. This technique has been integrat...
Daychyi Ku, Sheng Feng Qin, David K. Wright, CuiXi...
CVPR
2003
IEEE
14 years 9 months ago
Automatic Relighting of Overlapping Textures of a 3D Model
This paper presents a new method to correct overlapping textures of a single 3D model where each texture was obtained under possibly different lighting conditions and color respon...
Etienne Beauchesne, Sébastien Roy
CVPR
2006
IEEE
14 years 9 months ago
Multi-Camera Scene Flow by Tracking 3-D Points and Surfels
Scene flow represents the 3-D motion of points in the scene, just as optical flow is related to their 2-D motion in the images. As opposed to classical methods which compute scene...
Frederic Devernay, Diana Mateus, Matthieu Guilbert
CVPR
2010
IEEE
14 years 1 months ago
Quasi-Dense 3D Reconstruction using Tensor-based Multiview Stereo
We propose tensor-based multiview stereo (TMVS) for quasi-dense 3D reconstruction from uncalibrated images. Our work is inspired by the patch-based multiview stereo (PMVS), a stat...
Tai-Pang Wu, Sai-Kit Yeung, Jiaya Jia, Chi-keung T...
CVPR
2007
IEEE
14 years 9 months ago
Toward Flexible 3D Modeling using a Catadioptric Camera
Fully automatic 3D modeling from a catadioptric image sequence has rarely been addressed until now, although this is a long-standing problem for perspective images. All previous c...
Maxime Lhuillier