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» The 3rd Workshop on Open Source Software Engineering
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CG
2005
Springer
13 years 7 months ago
Interpretive OpenGL for computer graphics
OpenGL is the industry-leading, cross-platform graphics application programming interface (API), and the only major API with support for virtually all operating systems. Many lang...
Bo Chen, Harry H. Cheng
IWPC
2006
IEEE
14 years 1 months ago
Digging the Development Dust for Refactorings
Software repositories are rich sources of information about the software development process. Mining the information stored in them has been shown to provide interesting insights ...
Curtis Schofield, Brendan Tansey, Zhenchang Xing, ...
WCRE
2009
IEEE
14 years 2 months ago
Autumn Leaves: Curing the Window Plague in IDEs
—Navigating large software systems is difficult as the various artifacts are distributed in a huge space, while the relationships between different artifacts often remain hidden...
David Röthlisberger, Oscar Nierstrasz, St&eac...
FASE
2012
Springer
12 years 3 months ago
Cohesive and Isolated Development with Branches
The adoption of distributed version control (DVC), such as Git and Mercurial, in open-source software (OSS) projects has been explosive. Why is this and how are projects using DVC?...
Earl T. Barr, Christian Bird, Peter C. Rigby, Abra...
ICSE
2012
IEEE-ACM
11 years 10 months ago
WhoseFault: Automatic developer-to-fault assignment through fault localization
—This paper describes a new technique, which automatically selects the most appropriate developers for fixing the fault represented by a failing test case, and provides a diagno...
Francisco Servant, James A. Jones