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ISCA
2007
IEEE
161views Hardware» more  ISCA 2007»
14 years 1 months ago
Physical simulation for animation and visual effects: parallelization and characterization for chip multiprocessors
We explore the emerging application area of physics-based simulation for computer animation and visual special effects. In particular, we examine its parallelization potential and...
Christopher J. Hughes, Radek Grzeszczuk, Eftychios...
HPDC
2012
IEEE
11 years 9 months ago
Understanding the effects and implications of compute node related failures in hadoop
Hadoop has become a critical component in today’s cloud environment. Ensuring good performance for Hadoop is paramount for the wide-range of applications built on top of it. In ...
Florin Dinu, T. S. Eugene Ng
EURODAC
1994
IEEE
211views VHDL» more  EURODAC 1994»
13 years 11 months ago
Advanced simulation and modeling techniques for hardware quality verification of digital systems
synchronisation also play a fundamental role in overall system robustness. ElectroMagnetic Compatibility (EMC) and ElectroMagnetic Interference (EMI) issues also have to be conside...
S. Forno, Stephen Rochel
IEEECGIV
2006
IEEE
14 years 1 months ago
Stretch It - Realistic Smooth Skinning
Smooth Skinning is still the most popular method for the animation of deformable human and creature characters. It has became almost an industry standard because of its intuitiven...
Xiaosong Yang, Jian J. Zhang
SIGCOMM
1998
ACM
13 years 11 months ago
Modeling TCP Throughput: A Simple Model and Its Empirical Validation
In this paper we develop a simple analytic characterization of the steady state throughput, as a function of loss rate and round trip time for a bulk transfer TCP flow, i.e., a ï...
Jitendra Padhye, Victor Firoiu, Donald F. Towsley,...