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HT
2009
ACM
13 years 5 months ago
Games with a purpose for social networking platforms
The online games market has matured in recent years. It is now a multi-billion dollar business with hundreds of millions players worldwide. At the same time, social networking pla...
Walter Rafelsberger, Arno Scharl
ICCCN
2007
IEEE
14 years 1 months ago
Grid Computing on Massively Multi-User Online Platform
—Large-scale online applications such as Massively Multiplayer Online Games (MMOGs) require large amount of computing resources that support many players interacting simultaneous...
Y. C. Allen Yu, Ka Lun Eddie Law
EUC
2007
Springer
13 years 11 months ago
Parallel Network Intrusion Detection on Reconfigurable Platforms
With the wide adoption of internet into our everyday lives, internet security becomes an important issue. Intrusion detection at the network level is an effective way of stopping m...
Chun Xue, Zili Shao, Meilin Liu, Qingfeng Zhuge, E...
PVLDB
2010
142views more  PVLDB 2010»
13 years 6 months ago
Distributed Caching Platforms
With the advances in processing, memory, and connectivity technologies, applications are becoming increasingly distributed, data-centric, and web based. These applications demand ...
Anil Nori
SAINT
2008
IEEE
14 years 1 months ago
Managing Heterogeneous Data Flows in Wireless Sensor Networks Using a "Split Personality" Mote Platform
Remote sensing applications are increasingly making use of sensors that generate demanding data flows (e.g. digital imaging devices). This paper presents the
Danny Hughes, Mickaël Daudé, Geoff Cou...