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» The Algorithmics of Solitaire-Like Games
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JNW
2007
80views more  JNW 2007»
13 years 10 months ago
A New Method of Using Sensor Network for Solving Pursuit-Evasion Problem
— Wireless sensor networks offer the potential to significantly improve the performance of pursuers in pursuit-evasion games. In this paper, we study several sensor network syst...
Peng Zhuang, Yi Shang, Hongchi Shi
JUCS
2007
133views more  JUCS 2007»
13 years 10 months ago
Building Immersive Conversation Environment Using Locomotive Interactive Character
: Generating composite human motion such as locomotion and gestures is important for interactive applications, such as interactive storytelling and computer games. In interactive s...
Rai Chan, Junichi Hoshino
AI
2008
Springer
13 years 11 months ago
Solving quantified constraint satisfaction problems
We make a number of contributions to the study of the Quantified Constraint Satisfaction Problem (QCSP). The QCSP is an extension of the constraint satisfaction problem that can b...
Ian P. Gent, Peter Nightingale, Andrew G. D. Rowle...
ICDT
2010
ACM
141views Database» more  ICDT 2010»
14 years 3 months ago
The Complexity of Rooted Phylogeny problems
Several computational problems in phylogenetic reconstruction can be formulated as restrictions of the following general problem: given a formula in conjunctive normal form where ...
Manuel Bodirsky, Jens K. Mueller
ATAL
2006
Springer
14 years 2 months ago
Learning to cooperate in multi-agent social dilemmas
In many Multi-Agent Systems (MAS), agents (even if selfinterested) need to cooperate in order to maximize their own utilities. Most of the multi-agent learning algorithms focus on...
Jose Enrique Munoz de Cote, Alessandro Lazaric, Ma...