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» The Algorithmics of Solitaire-Like Games
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CAV
2007
Springer
157views Hardware» more  CAV 2007»
14 years 5 months ago
An Accelerated Algorithm for 3-Color Parity Games with an Application to Timed Games
Three-color parity games capture the disjunction of a B¨uchi and a co-B¨uchi condition. The most efficient known algorithm for these games is the progress measures algorithm by ...
Luca de Alfaro, Marco Faella
FORMATS
2010
Springer
13 years 8 months ago
Computing Equilibria in Two-Player Timed Games via Turn-Based Finite Games
We study two-player timed games where the objectives of the two players are not opposite. We focus on the standard notion of Nash equilibrium and propose a series of transformation...
Patricia Bouyer, Romain Brenguier, Nicolas Markey
SAGT
2010
Springer
200views Game Theory» more  SAGT 2010»
13 years 9 months ago
2-Player Nash and Nonsymmetric Bargaining Games: Algorithms and Structural Properties
The solution to a Nash or a nonsymmetric bargaining game is obtained by maximizing a concave function over a convex set, i.e., it is the solution to a convex program. We show that...
Vijay V. Vazirani
APPROX
2009
Springer
108views Algorithms» more  APPROX 2009»
14 years 5 months ago
Strong Parallel Repetition Theorem for Free Projection Games
The parallel repetition theorem states that for any two provers one round game with value at most 1 − (for < 1/2), the value of the game repeated n times in parallel is at mo...
Boaz Barak, Anup Rao, Ran Raz, Ricky Rosen, Ronen ...
SIGECOM
2006
ACM
135views ECommerce» more  SIGECOM 2006»
14 years 4 months ago
Finding equilibria in large sequential games of imperfect information
Finding an equilibrium of an extensive form game of imperfect information is a fundamental problem in computational game theory, but current techniques do not scale to large games...
Andrew Gilpin, Tuomas Sandholm