Goal recognition in digital games involves inferring players’ goals from observed sequences of low-level player actions. Goal recognition models support player-adaptive digital ...
Eun Y. Ha, Jonathan P. Rowe, Bradford W. Mott, Jam...
Abstract. We introduce the use of appearance-based features, and tangent distance or the image distortion model to account for image variability within the hidden Markov model emis...
Philippe Dreuw, Daniel Keysers, Thomas Deselaers, ...
Social network analysis became a common technique used to model and quantify the properties of social interactions. In this paper, we propose an integrated framework to explore th...
We examine the problem of keyboard acoustic emanations. We present a novel attack taking as input a 10-minute sound recording of a user typing English text using a keyboard, and t...
We examine the problem of acoustic emanations of printers. We present a novel attack that recovers what a dotmatrix printer processing English text is printing based on a record o...