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AAAI
2012
11 years 10 months ago
Goal Recognition with Markov Logic Networks for Player-Adaptive Games
Goal recognition in digital games involves inferring players’ goals from observed sequences of low-level player actions. Goal recognition models support player-adaptive digital ...
Eun Y. Ha, Jonathan P. Rowe, Bradford W. Mott, Jam...
GW
2005
Springer
136views Biometrics» more  GW 2005»
14 years 1 months ago
Gesture Recognition Using Image Comparison Methods
Abstract. We introduce the use of appearance-based features, and tangent distance or the image distortion model to account for image variability within the hidden Markov model emis...
Philippe Dreuw, Daniel Keysers, Thomas Deselaers, ...
ICMI
2010
Springer
172views Biometrics» more  ICMI 2010»
13 years 6 months ago
Modelling and analyzing multimodal dyadic interactions using social networks
Social network analysis became a common technique used to model and quantify the properties of social interactions. In this paper, we propose an integrated framework to explore th...
Sergio Escalera, Petia Radeva, Jordi Vitrià...
CCS
2005
ACM
14 years 1 months ago
Keyboard acoustic emanations revisited
We examine the problem of keyboard acoustic emanations. We present a novel attack taking as input a 10-minute sound recording of a user typing English text using a keyboard, and t...
Li Zhuang, Feng Zhou, J. D. Tygar
USS
2010
13 years 6 months ago
Acoustic Side-Channel Attacks on Printers
We examine the problem of acoustic emanations of printers. We present a novel attack that recovers what a dotmatrix printer processing English text is printing based on a record o...
Michael Backes, Markus Dürmuth, Sebastian Ger...