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» The Architecture of a Distributed Virtual Worlds System
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ICDCS
1995
IEEE
13 years 11 months ago
MASSIVE: A Distributed Virtual Reality System Incorporating Spatial Trading
MASSIVE is a distributed virtual reality system. It provides rich facilities to support user interaction and cooperation via text, audio and graphics media, and interaction is con...
Chris Greenhalgh, Steve Benford
CAEPIA
2003
Springer
14 years 25 days ago
A New Genetic Approach for the Partitioning Problem in Distributed Virtual Environment Systems
The Partitioning problem is a key issue in the design of Distributed Virtual Environment (DVE) systems based on a server-network architecture. This problem consist of efficiently ...
Pedro Morillo, Pedro López, Juan M. Ordu&nt...
SIGGRAPH
1997
ACM
13 years 11 months ago
Interactive simulation of fire in virtual building environments
This paper describes the integration of the Berkeley Architectural Walkthrough Program with the National Institute of Standards and Technology’s CFAST fire simulator. The integ...
Richard W. Bukowski, Carlo H. Séquin
MEMOCODE
2008
IEEE
14 years 2 months ago
Virtual prototyping AADL architectures in a polychronous model of computation
While synchrony and asynchrony are two distinct concepts of concurrency theory, effective and formally defined embedded system design methodologies usually mix the best from both...
Ma Yue, Jean-Pierre Talpin, Thierry Gautier
ICAT
2003
IEEE
14 years 27 days ago
Hierarchical QoS Architecture for Networked Virtual Dancing Environment
In this paper, we present the hierarchical QoS architecture for the virtual dancing environment. In this system, geographically distributed users share the virtual dancing hall an...
Jin Ryong Kim, Youjip Won, Beomeun Kim