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» The Architecture of a Distributed Virtual Worlds System
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WACC
1999
ACM
13 years 12 months ago
Virtual environments at work: ongoing use of MUDs in the workplace
In recent years much attention has been paid to networkbased, distributed environments like text-based MUDs and MOOs for supporting collaborative work. Such environments offer a s...
Elizabeth F. Churchill, Sara A. Bly
NOSSDAV
2005
Springer
14 years 1 months ago
Using n-trees for scalable event ordering in peer-to-peer games
We are concerned with the fundamental problem of event ordering in multiplayer peer-to-peer games. Event ordering, even without faults, requires all-to-all message passing with at...
Chris GauthierDickey, Virginia Mary Lo, Daniel Zap...
HT
2005
ACM
14 years 1 months ago
Processing link structures and linkbases in the web's open world linking
Hyperlinks are an essential feature of the World Wide Web, highly responsible for its success. XLink improves on HTML’s linking capabilities in several ways. In particular, link...
François Bry, Michael Eckert
DAIS
2003
13 years 9 months ago
DataWarp: Building Applications Which Make Progress in an Inconsistent World
Some of the data available to today’s enterprise applications is inconsistent. This is an inevitable consequence of data being distributed and partially replicated in many locati...
Peter Henderson, Robert John Walters, Stephen Crou...
CJ
2004
77views more  CJ 2004»
13 years 7 months ago
Smart Messages: A Distributed Computing Platform for Networks of Embedded Systems
In this paper, we present the design and implementation of Smart Messages, a distributed computing platform for networks of embedded systems based on execution migration. A Smart ...
Porlin Kang, Cristian Borcea, Gang Xu, Akhilesh Sa...