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» The Architecture of a Distributed Virtual Worlds System
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HT
2003
ACM
14 years 28 days ago
HyperReal: a hypermedia model for mixed reality
This paper describes a generic hypermedia model that is used as a framework for building context aware and mixed reality applications. It can handle different media elements, and ...
Luís Romero, Nuno Correia
WWW
2004
ACM
14 years 8 months ago
Edgecomputing: extending enterprise applications to the edge of the internet
Content delivery networks have evolved beyond traditional distributed caching. With services such as Akamai's EdgeComputing it is now possible to deploy and run enterprise bu...
Andy Davis, Jay Parikh, William E. Weihl
AGI
2008
13 years 9 months ago
An Integrative Methodology for Teaching Embodied Non-Linguistic Agents, Applied to Virtual Animals in Second Life
A teaching methodology called Imitative-Reinforcement-Corrective (IRC) learning is described, and proposed as a general approach for teaching embodied non-linguistic AGI systems. I...
Ben Goertzel, Cassio Pennachin, Nil Geisweiller, M...
SACMAT
2010
ACM
13 years 6 months ago
An architecture for enforcing end-to-end access control over web applications
The web is now being used as a general platform for hosting distributed applications like wikis, bulletin board messaging systems and collaborative editing environments. Data from...
Boniface Hicks, Sandra Rueda, Dave King 0002, Thom...
COMPCON
1994
IEEE
13 years 11 months ago
An Overview of the Spring System
Spring is a highly modular, distributed, object-oriented operating system. This paper describes the goals of the Spring system and provides overviews of the Spring object model, t...
James G. Mitchell, Jonathan Gibbons, Graham Hamilt...