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» The Architecture of a Distributed Virtual Worlds System
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WORDS
2003
IEEE
14 years 1 months ago
Improving Dependability of Service Oriented Architectures for Pervasive Computing
Service Oriented Programming - which combines Distributed Object Compunting, Component Based and webbased concepts - has recently emerged as a promising approach to develop dynami...
Domenico Cotroneo, Cristiano di Flora, Stefano Rus...
MIDDLEWARE
2007
Springer
14 years 1 months ago
XenSocket: A High-Throughput Interdomain Transport for Virtual Machines
This paper presents the design and implementation of XenSocket, a UNIX-domain-socket-like construct for high-throughput interdomain (VM-to-VM) communication on the same system. The...
Xiaolan Zhang, Suzanne McIntosh, Pankaj Rohatgi, J...
WETICE
1998
IEEE
13 years 12 months ago
A Deontic Formalism for Co-ordinating Software Development in Virtual Software Corporations
The concept of the Virtual Software Corporation (VSC) has recently become a practical reality as a result of advances in communication and distributed technologies. However, there...
Zsolt Haag, Richard Foley, Julian Newman
AINA
2007
IEEE
13 years 11 months ago
On the Design of an Efficient Architecture for Supporting Large Crowds of Autonomous Agents
Crowd simulations require both rendering visually plausible images and managing the behavior of autonomous agents. Therefore, these applications need an efficient design that allo...
Miguel Lozano, Pedro Morillo, Juan M. Orduñ...
SC
2004
ACM
14 years 1 months ago
VMPlants: Providing and Managing Virtual Machine Execution Environments for Grid Computing
Virtual machines provide flexible, powerful execution environments for Grid computing, offering isolation and security mechanisms complementary to operating systems, customization...
Ivan Krsul, Arijit Ganguly, Jian Zhang, José...