Sciweavers

598 search results - page 69 / 120
» The Architecture of a Distributed Virtual Worlds System
Sort
View
WWW
2005
ACM
14 years 8 months ago
An environment for collaborative content acquisition and editing by coordinated ubiquitous devices
Digital content is not only stored by servers on the Internet, but also on various embedded devices belonging to ubiquitous networks. In this paper, we propose a content processin...
Yutaka Kidawara, Tomoyuki Uchiyama, Katsumi Tanaka
ICDCS
2007
IEEE
14 years 2 months ago
Fault Tolerance in Multiprocessor Systems Via Application Cloning
Record and Replay (RR) is a software based state replication solution designed to support recording and subsequent replay of the execution of unmodified applications running on mu...
Philippe Bergheaud, Dinesh Subhraveti, Marc Vertes
HICSS
2003
IEEE
188views Biometrics» more  HICSS 2003»
14 years 1 months ago
A Collaborative Project Management Architecture
The Project Management (PM) paradigm is rapidly shifting due to business globalization and information technology (IT) advances that support distributed and virtual project teams....
Fang Chen, Nicholas C. Romano Jr., Jay F. Nunamake...
VEE
2012
ACM
232views Virtualization» more  VEE 2012»
12 years 3 months ago
DVM: towards a datacenter-scale virtual machine
As cloud-based computation becomes increasingly important, providing a general computational interface to support datacenterscale programming has become an imperative research age...
Zhiqiang Ma, Zhonghua Sheng, Lin Gu, Liufei Wen, G...
SAC
2010
ACM
13 years 8 months ago
TransPeer: adaptive distributed transaction monitoring for Web2.0 applications
In emerging Web2.0 applications such as virtual worlds or social networking websites, the number of users is very important (tens of thousands), hence the amount of data to manage...
Idrissa Sarr, Hubert Naacke, Stéphane Gan&c...