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» The Architecture of a Distributed Virtual Worlds System
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IPPS
2010
IEEE
13 years 5 months ago
Linpack evaluation on a supercomputer with heterogeneous accelerators
We report Linpack benchmark results on the TSUBAME supercomputer, a large scale heterogeneous system equipped with NVIDIA Tesla GPUs and ClearSpeed SIMD accelerators. With all of 1...
Toshio Endo, Akira Nukada, Satoshi Matsuoka, Naoya...
ACSC
2005
IEEE
14 years 1 months ago
Large Object Segmentation with Region Priority Rendering
The Address Recalculation Pipeline is a hardware architecture designed to reduce the end-to-end latency suffered by immersive Head Mounted Display virtual reality systems. A deman...
Yang-Wai Chow, Ronald Pose, Matthew Regan
SWS
2004
ACM
14 years 1 months ago
Ticket-based fine-grained authorization service in the dynamic VO environment
Virtual Organization (VO) is a collection of users and distributed resources, in which resources are shared by users. Creating VOs is very important task in Grid computing. VOs ar...
Byung Joon Kim, Sung Je Hong, Jong Kim
ISORC
2008
IEEE
14 years 2 months ago
CROWN: A Service-Oriented Grid Middleware System: Experience and Applications
Grid computing has emerged as a new paradigm of distributed computing technology on large-scale resource sharing and coordinated problem solving. Based on a proposed Web service-b...
Jinpeng Huai, Chunming Hu, Tianyu Wo, Jianxin Li
NOMS
2008
IEEE
14 years 2 months ago
Optimizing request denial and latency in an agent-based VPN architecture
—Agent-based virtual private networks architecture (ABVA) refers to the environment where a third-party provider runs and administers remote access VPN service for organizations ...
Haiyang Qian, Steve Dispensa, Deep Medhi