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» The Architecture of an Agent Building Shell
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AAAI
2006
13 years 10 months ago
Building Explainable Artificial Intelligence Systems
As artificial intelligence (AI) systems and behavior models in military simulations become increasingly complex, it has been difficult for users to understand the activities of co...
Mark G. Core, H. Chad Lane, Michael van Lent, Dave...
AAMAS
2012
Springer
12 years 4 months ago
Koko: an architecture for affect-aware games
The importance of affect in delivering engaging experiences in entertainment and educational games is well recognized. Yet, current techniques for building affect-aware games are l...
Derek J. Sollenberger, Munindar P. Singh
AOSE
2004
Springer
14 years 1 months ago
A Design Process for Adaptive Behavior of Situated Agents
Abstract. Engineering non-trivial open multi-agent systems is a challenging task. Our research focusses on situated multi-agent systems, i.e. systems in which agents are explicitly...
Elke Steegmans, Danny Weyns, Tom Holvoet, Yolande ...
MASA
2001
Springer
14 years 1 months ago
Intelligent Agents: The Key Concepts
This chapter aims to introduce the reader to the basic issues surrounding the design and implementation of intelligent agents. It begins by motivating the idea of an agent, present...
Michael Wooldridge
CIA
2000
Springer
14 years 27 days ago
Towards Information Agent Interoperability
Abstract. Currently, many kinds of information agents for di erent purposes exist. However, agents from di erent systems are still unable to cooperate, even if they accurately foll...
Stefan Haustein, Sascha Lüdecke