Abstract. This paper introduces an efficient way of representing textures using connected regions which are formed by coherent multi-scale over-segmentations. We show that the rece...
In screen-based experiences, the screen itself can become the physical device used for interaction. The "move-ability" of the screen affords interactivity between the sc...
Due to the increasing demands on efficiency, performance and flexibility reconfigurable computational architectures are very promising candidates in embedded systems design. Recent...
Many current face recognition algorithms perform badly when the lighting or pose of the probe and gallery images differ. In this paper we present a novel algorithm designed for th...
This paper presents a new worklist algorithm that significantly speeds up a large class of flow-sensitive data-flow analyses, including typestate error checking and pointer analysi...