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» The Art of Granular Computing
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SIGGRAPH
1995
ACM
15 years 9 months ago
Interactive physically-based manipulation of discrete/continuous models
Physically-based modeling has been used in the past to support a variety of interactive modeling tasks including free-form surface design, mechanism design, constrained drawing, a...
Mikako Harada, Andrew P. Witkin, David Baraff
AGP
2010
IEEE
15 years 9 months ago
Agents, Multi-Agent Systems and Declarative Programming: What, When, Where, Why, Who, How?
This chapter tackles the relation between declarative languages and multi-agent systems by following the dictates of the five Ws (and one H) that characterize investigations. The ...
Matteo Baldoni, Cristina Baroglio, Viviana Mascard...
ANCS
2008
ACM
15 years 8 months ago
A programmable architecture for scalable and real-time network traffic measurements
Accurate and real-time traffic measurement is becoming increasingly critical for large variety of applications including accounting, bandwidth provisioning and security analysis. ...
Faisal Khan, Lihua Yuan, Chen-Nee Chuah, Soheil Gh...
189
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NIPS
2008
15 years 7 months ago
Natural Image Denoising with Convolutional Networks
We present an approach to low-level vision that combines two main ideas: the use of convolutional networks as an image processing architecture and an unsupervised learning procedu...
Viren Jain, H. Sebastian Seung
GECCO
2008
Springer
179views Optimization» more  GECCO 2008»
15 years 7 months ago
Evolutionary swarm design of architectural idea models
In this paper we present a swarm grammar system that makes use of bio-inspired mechanisms of reproduction, communication and construction in order to build three-dimensional struc...
Sebastian von Mammen, Christian Jacob