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ATC
2010
Springer
13 years 8 months ago
Agent-Augmented Co-Space: Toward Merging of Real World and Cyberspace
Co-Space refers to interactive virtual environment modelled after the real world we are situated in. Through realistic 3D modelling and animation technologies, Co-Space simulates t...
Ah-Hwee Tan, Yilin Kang
ICSE
2010
IEEE-ACM
13 years 7 months ago
Synthesized essence: what game jams teach about prototyping of new software products
The development of video games comprises engineering teams within various disciplines, e.g., software engineering, game production, and creative arts. Game jams are a promising ap...
Juergen Musil, Angelika Schweda, Dietmar Winkler, ...
OPODIS
2010
13 years 7 months ago
An Adaptive Technique for Constructing Robust and High-Throughput Shared Objects
Abstract. Shared counters are the key to solving a variety of coordination problems on multiprocessor machines, such as barrier synchronization and index distribution. It is desire...
Danny Hendler, Shay Kutten, Erez Michalak
AND
2009
13 years 7 months ago
Accessing the content of Greek historical documents
In this paper, we propose an alternative method for accessing the content of Greek historical documents printed during the 17th and 18th centuries by searching words directly in d...
Anastasios L. Kesidis, Eleni Galiotou, Basilios Ga...
CVPR
2011
IEEE
13 years 6 months ago
Natural Image Denoising: Optimality and Inherent Bounds
The goal of natural image denoising is to estimate a clean version of a given noisy image, utilizing prior knowledge on the statistics of natural images. The problem has been stud...
Anat Levin, Boaz Nadler