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GAMEON
2007
13 years 9 months ago
Teaching AI Concepts by Using Casual Games: A Case Study
Nowadays it is not uncommon for computer games to be used as tools to help introduce basic computer science concepts. In this paper we argue that games could also be used in more ...
Cesar Tadeu Pozzer, Börje Karlsson
EAAI
2007
90views more  EAAI 2007»
13 years 7 months ago
AI techniques in modelling, assignment, problem solving and optimization
This paper recapitulates the results of a long research on a family of artificial intelligence (AI) methods—relying on, e.g., artificial neural networks and search techniques...
Zsolt János Viharos, Zsolt Kemény
IJACTAICIT
2010
95views more  IJACTAICIT 2010»
13 years 5 months ago
Expert System Design of Two Electrostatic Lenses Column by Mixing Dynamic Programming and AI Techniques
This paper have shown an expert system design by using optimization methods for the Focused ion beam FIB optical system, by mixing the dynamic programming procedure and artificial...
Fadhil A. Ali
ENGL
2008
80views more  ENGL 2008»
13 years 7 months ago
Controlled Permanent Magnet Drives
-- The considered converter-fed permanent magnet motor could alternatively be operated in two basically different states - the vector control mode or alternatively the brushless dc...
C. Grabner
AIHC
2007
Springer
14 years 1 months ago
Affect Detection and an Automated Improvisational AI Actor in E-Drama
Enabling machines to understand emotions and feelings of the human users in their natural language textual input during interaction is a challenging issue in Human Computing. Our w...
Li Zhang, Marco Gillies, John A. Barnden, Robert J...