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» The British Human-Computer Interaction Group
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CHI
2011
ACM
12 years 11 months ago
Evaluating the benefits of 3d stereo in modern video games
We present a study that investigates user performance benefits of 3D stereo in modern video games. Based on an analysis of several video games that are best suited for use with co...
Joseph J. LaViola Jr., Tad Litwiller
CHI
2009
ACM
14 years 8 months ago
Making sense of strangers' expertise from signals in digital artifacts
Contemporary work increasingly involves interacting with strangers in technology-mediated environments. In this context, we come to rely on digital artifacts to infer characterist...
N. Sadat Shami, Kate Ehrlich, Geri Gay, Jeffrey T....
CHI
2004
ACM
14 years 7 months ago
WinCuts: manipulating arbitrary window regions for more effective use of screen space
Each window on our computer desktop provides a view into some information. Although users can currently manipulate multiple windows, we assert that being able to spatially arrange...
Desney S. Tan, Brian Meyers, Mary Czerwinski
CHI
2010
ACM
14 years 2 months ago
Social network activity and social well-being
Previous research has shown a relationship between use of social networking sites and feelings of social capital. However, most studies have relied on self-reports by college stud...
Moira Burke, Cameron Marlow, Thomas M. Lento
ACMACE
2008
ACM
13 years 9 months ago
When RFIDs meet artist's painting
This work challenges the conventional art experience. It brings together the fields of art, science, and software integration. The goal was to create a new kind of painting based ...
Olivier Haberman, Romain Pellerin, Ugo Haberman