The purpose of this research is to build and evaluate collaborative touch devices that influence behavior change over individuals in small group situations. This paper presents to...
Persistent online environments, such as multi-player games, exhibit a complex social organisation. These environments often feature large social groupings and elaborate cooperativ...
Group work frequently involves transitions between periods of active collaboration and periods of individual activity. We aim to support this typical work practice by introducing ...
We present a new interaction framework for collaborating in multiple display environments (MDEs) and report results from a field study investigating its use in an authentic work s...
Jacob T. Biehl, William T. Baker, Brian P. Bailey,...
This paper reports on the evaluation of a digitallyaugmented exhibition on the history of modern media. We discuss visitors’ interaction with installations and corresponding int...