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MHCI
2009
Springer
15 years 10 months ago
Studying multi-user settings for pervasive games
Whenever a pervasive game has to be developed for a group of children an appropriate multi-user setting has to be found. If the pervasive game does not support the children with a...
Karin Leichtenstern, Elisabeth André
139
Voted
MHCI
2005
Springer
15 years 9 months ago
Mystery in the museum: collaborative learning activities using handheld devices
In this paper, we describe the experience of designing a collaborative learning activity for a traditional historical/cultural museum. The activity, based on a “Mystery in the M...
Jorge Simarro Cabrera, Henar Muñoz Frutos, ...
CHI
2009
ACM
16 years 4 months ago
Remote impact: shadowboxing over a distance
Florian `Floyd' Mueller Distance Lab Horizon Scotland The Enterprise Park Forres, Moray IV36 2AB UK floyd@exertioninterfaces.com Stefan Agamanolis Distance Lab Horizon Scotlan...
Florian Mueller, Stefan Agamanolis, Martin R. Gibb...
100
Voted
CHI
2000
ACM
15 years 8 months ago
Lurker demographics: counting the silent
As online groups grow in number and type, understanding lurking is becoming increasingly important. Recent reports indicate that lurkers make up over 90% of online groups, yet lit...
Blair Nonnecke, Jennifer Preece
213
Voted
EUROITV
2008
Springer
15 years 5 months ago
What You Expect Is What You See
In this paper an experiment was conducted to measure the effect of framing a high definition television (HDTV) clip. One group of participants was told they were watching a brand n...
Dirkjan Joor, Wilco Beekhuizen, Lidwien van de Wij...