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GRAPHICSINTERFACE
1998
13 years 9 months ago
Pain and Fatigue in Desktop VR
This paper describes a comprehensive experimental evaluation of a two-handed free-form surface editor called THRED, which uses a pair of Polhemus 3D trackers with added buttons in...
Christopher D. Shaw
CLEAR
2006
Springer
190views Biometrics» more  CLEAR 2006»
13 years 11 months ago
Evaluation of USC Human Tracking System for Surveillance Videos
The evaluation results of a system for tracking humans in surveillance videos are presented. Moving blobs are detected based on adaptive background modeling. A shape based multi-vi...
Bo Wu, Xuefeng Song, Vivek Kumar Singh, Ram Nevati...
ACMDIS
2006
ACM
14 years 1 months ago
Staying open to interpretation: engaging multiple meanings in design and evaluation
Human-Computer Interaction (HCI) often focuses on how designers can develop systems that convey a single, specific, clear interpretation of what they are for and how they should b...
Phoebe Sengers, Bill Gaver
PDC
2004
ACM
14 years 1 months ago
Experience clip: method for user participation and evaluation of mobile concepts
This paper describes experiences from using a field testing technique for collecting user experience information for evaluating mobile applications used in everyday life. Our tech...
Minna Isomursu, Kari Kuutti, Soili Väinä...
CLEAR
2006
Springer
109views Biometrics» more  CLEAR 2006»
13 years 11 months ago
Evaluation of Head Pose Estimation for Studio Data
This paper introduces our head pose estimation system that localizes nose-tip of the faces and estimates head poses in studio quality pictures. After the nose-tip in the training d...
Jilin Tu, Yun Fu, Yuxiao Hu, Thomas S. Huang