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GI
2009
Springer
14 years 3 days ago
A Game-Theoretic Model for Distributed Programming by Contract
: We present an extension of the programming-by-contract (PBC) paradigm to a concurrent and distributed environment. Classical PBC is characterized by absolute conformance of code ...
Anders Starcke Henriksen, Tom Hvitved, Andrzej Fil...
JBI
2010
129views Bioinformatics» more  JBI 2010»
13 years 6 months ago
Proclets in healthcare
Healthcare processes can be characterized as weakly-connected interacting lightweight workflows coping with different levels of granularity. Classical workflow notations are fal...
R. S. Mans, Nick C. Russell, Wil M. P. van der Aal...
ICMCS
2006
IEEE
141views Multimedia» more  ICMCS 2006»
14 years 1 months ago
Scalability of Multimedia Applications on Next-Generation Processors
In the near future, the majority of personal computers are expected to have several processing units. This is referred to as Core Multiprocessing (CMP). Furthermore, each of the c...
Guy Amit, Yaron Caspi, Ran Vitale, Adi Pinhas
QUESTA
2010
93views more  QUESTA 2010»
13 years 2 months ago
Towards an Erlang formula for multiclass networks
Consider a multiclass stochastic network with state dependent service rates and arrival rates describing bandwidth-sharing mechanisms as well as admission control and/or load bala...
Matthieu Jonckheere, Jean Mairesse
PPAM
2005
Springer
14 years 29 days ago
A Web Computing Environment for Parallel Algorithms in Java
We present a web computing library (PUBWCL) in Java that allows to execute tightly coupled, massively parallel algorithms in the bulk-synchronous (BSP) style on PCs distributed ove...
Olaf Bonorden, Joachim Gehweiler, Friedhelm Meyer ...