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CSEE
2009
Springer
14 years 4 months ago
An Evaluation of Using a Game Development Framework in Higher Education
This paper describes an application of a Game Development Framework (GDF) Microsoft XNA in software architecture (SA) course at Norwegian University of Science and Technology (NTN...
Bian Wu, Alf Inge Wang, Jan-Erik Strøm, Tro...
ICSEA
2006
IEEE
14 years 3 months ago
Component-Based Development Process and Component Lifecycle
In recent years component-based development has in resent years become an established approach. Component-based Software Engineering (CBSE) that deals with the entire lifecycle of ...
Ivica Crnkovic, Michel R. V. Chaudron, Stig Larsso...
HICSS
2005
IEEE
112views Biometrics» more  HICSS 2005»
14 years 3 months ago
Effective Work Practices for FLOSS Development: A Model and Propositions
We review the literature on Free/Libre Open Source Software (FLOSS) development and on software development, distributed work and teams more generally to develop a theoretical mod...
Kevin Crowston, Hala Annabi, James Howison, Chenge...
IUI
1998
ACM
14 years 1 months ago
EDEM: Intelligent Agents for Collecting Usage Data and Increasing User Involvement in Development
Expectation-Driven Event Monitoring (EDEM) provides developers with a platform for creating software agents to collect usage data and increase user involvement in the development ...
David M. Hilbert, Jason E. Robbins, David F. Redmi...
ICSM
2008
IEEE
14 years 4 months ago
Software tag for traceability and transparency of maintenance
We have proposed the notion of software tag, which is a complex of various characteristic elements of software development project. Empirical data for the is collected and abstrac...
Katsuro Inoue