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UIST
2009
ACM
14 years 2 months ago
Enabling always-available input with muscle-computer interfaces
Previous work has demonstrated the viability of applying offline analysis to interpret forearm electromyography (EMG) and classify finger gestures on a physical surface. We extend...
T. Scott Saponas, Desney S. Tan, Dan Morris, Ravin...
CANDC
2005
ACM
13 years 9 months ago
Gesture and response in field-based performance
Ambience and immersive technological environments allow us to explore some basics of human pragmatics that lie beyond linguistics, intentionality and the subject-agency perspectiv...
Sha Xin Wei, Satinder P. Gill
CHI
2004
ACM
14 years 8 months ago
A portable system for anywhere interactions
Interactions have taken off from the confinement of a single screen into various personal devices. Projected an interface onto different parts of a physical environment is an esca...
Noi Sukaviriya, Rick Kjeldsen, Claudio S. Pinhanez...
BIRD
2008
Springer
131views Bioinformatics» more  BIRD 2008»
13 years 10 months ago
Identifying Subcellular Locations from Images of Unknown Resolution
Our group has previously used machine learning techniques to develop computational systems to automatically analyse fluorescence microscope images and classify the location of the ...
Luís Pedro Coelho, Robert F. Murphy
GRAPHICSINTERFACE
2011
12 years 11 months ago
Ubiquitous cursor: a comparison of direct and indirect pointing feedback in multi-display environments
Multi-display environments (MDEs) connect several displays into a single digital workspace. One of the main problems to be solved in an MDE’s design is how to enable movement of...
Robert Xiao, Miguel A. Nacenta, Regan L. Mandryk, ...