Wearable computing systems can be broadly defined as mobile electronic devices that can be unobtrusively embedded in a user's outfit as part of the garment or an accessory. U...
Oliver Amft, Michael Lauffer, Stijn Ossevoort, Fab...
: This paper describes a method aiming to support the design of interactive-safety critical systems. The method proposes an original integration of approaches usually considered se...
This paper describes how cognitive modeling can be exploited in the design of software agents that support naval training sessions. The architecture, specifications, and embedding...
Willem A. van Doesburg, Annerieke Heuvelink, Egon ...
: Most online help systems on the market prove unsuited to the actual needs of novice users. Although recent research has focused on the design and implementation of contextual, ad...
New forms of tangible and spatial child computer interaction and supporting technologies can be designed to leverage the way children develop intelligence in the world. In order t...