Sciweavers

411 search results - page 52 / 83
» The Collaboration Engineering Maturity Model
Sort
View
VR
2007
IEEE
202views Virtual Reality» more  VR 2007»
14 years 1 months ago
Augmented Reality Scouting for Interactive 3D Reconstruction
This paper presents a first prototype of an interactive 3D reconstruction system for modeling urban scenes. An Augmented Reality scout is a person who is equipped with an ultra-m...
Bernhard Reitinger, Christopher Zach, Dieter Schma...
APSEC
2002
IEEE
14 years 17 days ago
Design of Rules for Transforming UML Sequence Diagrams into Java code
UML is a modeling language that most developers employed during design phase. UML provides various types of diagrams used for specifying both the structure and the behavior of sys...
Mathupayas Thongmak, Pornsiri Muenchaisri
WICSA
2008
13 years 9 months ago
Supporting the Evolution of Product Line Architectures with Variability Model Fragments
Evolution is a permanent challenge in product line engineering. Reusable assets such as software components or documents evolve continuously due to new customer requirements or te...
Deepak Dhungana, Thomas Neumayer, Paul Grünba...
ISORC
2005
IEEE
14 years 1 months ago
Automated Model Checking and Testing for Composite Web Services
Web Services form a new distributed computing paradigm. Collaborative verification and validation are important when Web Services from different vendors are integrated together to...
Hai Huang, Wei-Tek Tsai, Raymond A. Paul, Yinong C...
ATAL
2009
Springer
13 years 8 months ago
Towards a Logical Model of Social Agreement for Agent Societies
Multi-agent systems (MASs), comprised of autonomous entities with the aim to cooperate to reach a common goal, may be viewed as computational models of distributed complex systems ...
Emiliano Lorini, Mario Verdicchio