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IROS
2006
IEEE
131views Robotics» more  IROS 2006»
14 years 1 months ago
Imitation Learning of Whole-Body Grasps
Abstract— A system is detailed here for using imitation learning to teach a robot to grasp objects using both hand and wholebody grasps, which use the arms and torso as well as h...
Kaijen Hsiao, Tomás Lozano-Pérez
IROS
2006
IEEE
142views Robotics» more  IROS 2006»
14 years 1 months ago
Integrated Grasp Planning and Visual Object Localization For a Humanoid Robot with Five-Fingered Hands
— In this paper we present a framework for grasp planning with a humanoid robot arm and a five-fingered hand. The aim is to provide the humanoid robot with the ability of grasp...
Antonio Morales, Tamim Asfour, Pedram Azad, Steffe...
IROS
2008
IEEE
230views Robotics» more  IROS 2008»
14 years 1 months ago
Visual recognition of grasps for human-to-robot mapping
— This paper presents a vision based method for grasp classification. It is developed as part of a Programming by Demonstration (PbD) system for which recognition of objects and...
Hedvig Kjellström, Javier Romero, Danica Krag...
KDD
1997
ACM
184views Data Mining» more  KDD 1997»
13 years 11 months ago
JAM: Java Agents for Meta-Learning over Distributed Databases
In this paper, we describe the JAM system, a distributed, scalable and portable agent-based data mining system that employs a general approach to scaling data mining applications ...
Salvatore J. Stolfo, Andreas L. Prodromidis, Shell...
CVPR
1998
IEEE
14 years 9 months ago
Histogram Model for 3D Textures
Image texture can arise not only from surface albedo variations (2D texture) but also from surface height variations (3D texture). Since the appearance of 3D texture depends on th...
Kristin J. Dana, Shree K. Nayar