Abstract Web services choreography describes global models of service interactions among a set of participants. For an interaction to be executed, the participants taken part in it...
We describe a fast method for creating physically based animation of non-rigid objects. Rapid simulation of nonrigid behavior is based on global deformations. Constraints are used...
Fast global illumination computation is a challenge in several fields such as lighting simulation and computergenerated visual effects for movies. To this end, the irradiance cac...
Abstract— We incorporate sampling-based global path planning with Visual Servoing (VS) for a robotic arm equipped with an in-hand camera. The path planning accounts for a number ...
Linear constraints occur naturally in many reasoning problems and the information that they represent is often uncertain. There is a difficulty in applying AI uncertainty formalis...