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» The Complexity of Timetable Construction Problems
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PPDP
2005
Springer
14 years 2 months ago
ReactiveML: a reactive extension to ML
We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
Louis Mandel, Marc Pouzet
CVPR
2003
IEEE
14 years 11 months ago
An Efficient Approach to Learning Inhomogeneous Gibbs Model
Inhomogeneous Gibbs model (IGM) [4] is an effective maximum entropy model in characterizing complex highdimensional distributions. However, its training process is so slow that th...
Ziqiang Liu, Hong Chen, Heung-Yeung Shum
SIGGRAPH
1996
ACM
14 years 1 months ago
Progressive Meshes
Highly detailed geometric models are rapidly becoming commonplace in computer graphics. These models, often represented as complex triangle meshes, challenge rendering performance...
Hugues Hoppe
EEE
2004
IEEE
14 years 21 days ago
Simulation Models and Their Metainfo-Management Using RDF-Based Paradigms
In a catalogue for computer-based models the basic problem is that complex interdependencies between models must be addressed, which are dependent on an application's domain....
Michael C. Jaeger, Moussa Lo, Robert J. Pefferly
TMI
2008
140views more  TMI 2008»
13 years 8 months ago
Hamilton-Jacobi Skeleton on Cortical Surfaces
Abstract-- In this paper, we propose a new method to construct graphical representations of cortical folding patterns by computing skeletons on triangulated cortical surfaces. In o...
Yonggang Shi, Paul M. Thompson, Ivo D. Dinov, Arth...