Abstract. This paper describes an approach to providing object persistence in object-oriented programming languages without modifying the run-time system or the language itself. By...
Aspect-oriented concepts are currently introduced in all phases of the software development life cycle. However, the complexity of interactions among different aspects and between...
In object oriented programming, it is sometimes necessary to copy objects and to compare them for equality or inequality. We discuss some of the issues involved in copying and comp...
This paper describes a new technique for free-form object segmentation from a single arbitrary-viewed range image. The aim is to derive a surface description of objects that may va...
We introduce a domain-specific language (DSL) for creating sets of tile types for simulations bstract Tile Assembly Model. The language defines objects known as tile templates, wh...