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» The Complexity of the Matching-Cut Problem
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117
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ISPD
2003
ACM
88views Hardware» more  ISPD 2003»
15 years 9 months ago
Porosity aware buffered steiner tree construction
— In order to achieve timing closure on increasingly complex IC designs, buffer insertion needs to be performed on thousands of nets within an integrated physical synthesis syste...
Charles J. Alpert, Gopal Gandham, Milos Hrkic, Jia...
133
Voted
PADS
2003
ACM
15 years 9 months ago
DVS: An Object-Oriented Framework for Distributed Verilog Simulation
There is a wide-spread usage of hardware design languages(HDL) to speed up the time-to-market for the design of modern digital systems. Verification engineers can simulate hardwa...
Lijun Li, Hai Huang, Carl Tropper
147
Voted
SAC
2003
ACM
15 years 9 months ago
ARCHITECT-R: A System for Reconfigurable Robots Design
An increasing interest in the design of mobile robots has been observed in recent years, which is mainly motivated by technological advances that may allow their application to co...
R. A. Gonçalves, P. A. Moraes, João ...
136
Voted
SC
2003
ACM
15 years 9 months ago
Job Superscheduler Architecture and Performance in Computational Grid Environments
Computational grids hold great promise in utilizing geographically separated heterogeneous resources to solve large-scale complex scientific problems. However, a number of major ...
Hongzhang Shan, Leonid Oliker, Rupak Biswas
144
Voted
SIGECOM
2003
ACM
134views ECommerce» more  SIGECOM 2003»
15 years 9 months ago
Correlated equilibria in graphical games
We examine correlated equilibria in the recently introduced formalism of graphical games, a succinct representation for multiplayer games. We establish a natural and powerful rela...
Sham Kakade, Michael J. Kearns, John Langford, Lui...
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